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Stamina regeneration in combat: +2.5 per second. Tier 5: Increases the damage dealt by Aard to 200. Stamina regeneration in combat: +2 per second. Tier 4: Increases the damage dealt by Aard to 160. Stamina regeneration in combat: +1.5 per second. Tier 3: Increases the damage dealt by Aard to 120. Stamina regeneration in combat: +1 per second. Tier 2: Increases the damage dealt by Aard to 80. Stamina regeneration in combat: +0.5 per second. Tier 5: Increases Aard Sign intensity by 25%. Tier 4: Increases Aard Sign intensity by 20%. Tier 3: Increases Aard Sign intensity by 15%. Tier 2: Increases Aard Sign intensity by 10%. Tier 1: Increases Aard Sign intensity by 5%. Tier 3: Alternate Sign mode: Aard strikes all opponents in a certain radius.
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Tier 2: Alternate Sign mode: Aard strikes all opponents in a certain radius. Tier 1: Alternate Sign mode: Aard strikes all opponents in a certain radius. Tier 3: Increases Aard's range by 3 yards. Tier 2: Increases Aard's range by 2 yards. Tier 1: Increases Aard's range by 1 yard. You can also blast a flying enemy like a harpy out of the air with a well-timed Aard burst.
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Smoke (including unique types, such as those found in Novigrad, White Orchard, and the Bloody Baron’s Castle).Sparks from the secondary form of Yrden.Quen particles (released when an upgraded version of Quen ruptures).Igni particles (now both primary and secondary).Particle effects which respond to the wind:
#Witcher 3 firestream not working mod
And while those particles were not realistic at all, they looked sooooooo cool.īut anyway, those interested can download this mod from NexusMods.īelow you can find the key features of this mod. Fun fact: in Crysis I was using a special “Particles FX” mod with ridiculously high amounts of particles. Needless to say that this mod is a must-have for all those who want as many particles effects in their games as possible. As such, you can expect better effects when fighting enemies like the Arachasae, Cyclopes or Giants. Moreover, this mod allows particles to collide/interact with other objects/enemies. Furthermore, this mod also increases the particle count of other effects such as blood, snow, smoke, explosions and PhysX APEX destruction.
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As such, Igni, Aard, Quen and Yrden look more powerful than before. In addition, this mod makes all effects look “flashier” by increasing their particle count. For example, fog, dust, sparks, smoke, blood and explosions are now influenced by the wind. The Witcher 3’s Improved Particles System mod allows numerous particles to be affected by the wind. Impressed by it, MrMan01 decided to create a new one that would overhaul the game’s particles system. This mod is based on another mod that was created to make the firestream form of Igni influenced by the wind. Modder ‘MrMan01’ has released a new mod that improves the particles effects system of The Witcher 3: Wild Hunt.
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